Obsidian Entertainment is looking for an experienced Gameplay Engineer familiar with developing games using the Unreal Engine.
Our ideal candidate has a strong work ethic, outstanding problem-solving skills, the ability to deliver on time, and works well in a team environment.
This position requires the ability to work onsite or in a hybrid capacity at the Obsidian Entertainment office in Irvine, CA.
Requirements3+ years of industry experience
Comfortable working closely with designers on the implementation of gameplay systems
Excellent communication and team skills
Proficiency in C/C++
Excellent problem-solving and debugging skills
Experience using Unreal Engine
Experience architecting complex gameplay systems
Experience with cross-platform game development
Understanding of various specialized engine systems such as physics and rendering
Experience developing miscellaneous tools and utilities in either C++, C#, or shell scripting languages
Experience modifying existing systems as well as adding new systems to modern commercial game engines
Obsidian Entertainment is proud to be an equal opportunity employer, and we are committed to creating an inclusive environment for all employees.
The estimated base pay range for this role is:
$127,100 - $203,600/yr.
Please, no phone calls or drop-ins. We only accept electronic applications.
Top Skills
What We Do
Obsidian Entertainment, an Xbox Game Studio based in Irvine, California, is one of the world's leading developers of role-playing games. Obsidian's past titles include The Outer Worlds, Pillars of Eternity I & II, Tyranny, Armored Warfare, South Park: The Stick of Truth, Fallout: New Vegas, Dungeon Siege 3, Alpha Protocol, Neverwinter Nights 2, and Star Wars: Knights of the Old Republic 2. Obsidian also has other unannounced projects in the works - we're always hiring, so check us out at www.obsidian.net/jobs!
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