You will have impact and fun at work by:
- Creating and prototyping art assets in Unity and Spine, demonstrating both strong technical execution and an eye for style and quality
- Defining and implementing art pipelines and tool stacks that streamline asset creation and integration, ensuring efficiency from concept through live operations
- Developing and optimizing workflows for the art team, balancing visual quality with performance, memory efficiency, and production scalability
- Investigating, testing, and documenting new tools and techniques, training and supporting the art team in adopting best practices
- Writing and maintaining scripts/tools (in C#, C++, Python or similar) that improve efficiency, automate processes, and enhance the creative workflow
- Establishing content creation guidelines that maintain consistency, technical feasibility, and high-quality standards across all art assets
- Participating in the ideation process for new game concepts alongside your team
Experience and skills we are looking for:
- Solid experience in the gaming industry, with a portion of that in a technical art role on a Unity project
- Knowledge of scripting languages such as C# or Python to create tools and solve technical challenges
- A portfolio of past project examples that demonstrate a strong eye for style and quality
- Solid understanding of the latest technologies and trends to effectively manage the art pipeline
- Proficiency with Unity, 3D workflows (Blender, 3ds Max, or Maya), and 2D tools (Photoshop and Illustrator) for creating and implementing game assets
- Experience with Spine, shaders, creating VFX, rigging, and prototype-level animations
- Proficiency in bitmap and vector workflows, e.g., Photoshop and Illustrator
- Openness to feedback and love for working in a fast-paced, constantly iterating environment
Top Skills
What We Do
Rovio Entertainment Ltd. is a global mobile-first games company that creates, develops and publishes mobile games, which have been downloaded over 5 billion times. Rovio is best known for the global Angry Birds brand, which started as a popular mobile game in 2009, and has since evolved from games to various entertainment, animations and consumer products in brand licensing. Rovio has produced The Angry Birds Movie (2016), and its sequel, The Angry Birds Movie 2 was released in 2019. The company offers multiple mobile games and has seven game studios – one in Espoo (Finland), Stockholm (Sweden), Copenhagen (Denmark), Barcelona (Spain), Montreal and Toronto (Canada), as well as a subsidiary in Izmir (Turkey) called Ruby Games. Most of the employees are based in Finland where Rovio is headquartered. In 2023, Sega Europe Limited acquired more than 90 percent of Rovio’s issued and outstanding shares, making Rovio a subsidiary of Sega








