Senior Technical Artist

Reposted 9 Days Ago
Be an Early Applicant
2 Locations
Hybrid
9-9 Annually
Senior level
Gaming • Esports
The Role
As a Senior Technical Artist, you will support art and technical art for new game projects, optimize workflows, and develop tools to enhance production efficiency.
Summary Generated by Built In
Rovio is part of the SEGA family and world famous for our flagship IP Angry Birds - want to know more about Rovio as an employer? Click here.


Creating new games is a part of Rovio DNA and we are now looking for a Senior Technical Artist to add to our brand new action title, Smash Ball, a high-speed, PvP sports game. Your mission, should you choose to accept it, is to provide art and technical art support needed to bring the new projects to life in close collaboration with game designers, artists, and developers. 

You will develop, maintain and support tools that streamline workflows for artists and production teams as we are in the early stages. You are known to be a great problem solver and your work will directly impact gameplay and player experience of our games.

The team is primarily based in our Izmir studio, with expansion planned in Barcelona. If you’re in Türkiye but not yet in Izmir, we can support relocation—and if you’re in Spain, we can provide work permit sponsorship. However, we’re currently not offering relocation to Spain.

You will have impact and fun at work by:

  • Creating and prototyping art assets in Unity and Spine, demonstrating both strong technical execution and an eye for style and quality
  • Defining and implementing art pipelines and tool stacks that streamline asset creation and integration, ensuring efficiency from concept through live operations
  • Developing and optimizing workflows for the art team, balancing visual quality with performance, memory efficiency, and production scalability
  • Investigating, testing, and documenting new tools and techniques, training and supporting the art team in adopting best practices
  • Writing and maintaining scripts/tools (in C#, C++, Python or similar) that improve efficiency, automate processes, and enhance the creative workflow
  • Establishing content creation guidelines that maintain consistency, technical feasibility, and high-quality standards across all art assets
  • Participating in the ideation process for new game concepts alongside your team

Experience and skills we are looking for:

  • Solid experience in the gaming industry, with a portion of that in a technical art role on a Unity project
  • Knowledge of scripting languages such as C# or Python to create tools and solve technical challenges
  • A portfolio of past project examples that demonstrate a strong eye for style and quality
  • Solid understanding of the latest technologies and trends to effectively manage the art pipeline
  • Proficiency with Unity, 3D workflows (Blender, 3ds Max, or Maya), and 2D tools (Photoshop and Illustrator) for creating and implementing game assets
  • Experience with Spine, shaders, creating VFX, rigging, and prototype-level animations
  • Proficiency in bitmap and vector workflows, e.g., Photoshop and Illustrator
  • Openness to feedback and  love for working in a fast-paced, constantly iterating environment

Please send your application in English and kindly attach a portfolio or showreel demonstrating your skills. We look forward to hearing from you!

We welcome applicants to use the name they want to be addressed by in the application form, regardless of whether it is their legal name.

At Rovio, we are also committed to providing reasonable accommodations for qualified individuals with disabilities or conditions in our working environment and job application procedures. We are committed to continuously improving workplace accessibility. If you have any questions before applying, please write to us at [email protected].

What to expect when you join us
Meet the Rovians
Hiring process at Rovio
Diversity, Equity and Inclusion at Rovio

Top Skills

3Ds Max
Blender
C#
C++
Illustrator
Maya
Photoshop
Python
Spine
Unity
Am I A Good Fit?
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The Company
Espoo,
605 Employees
Year Founded: 2003

What We Do

Rovio Entertainment Ltd. is a global mobile-first games company that creates, develops and publishes mobile games, which have been downloaded over 5 billion times. Rovio is best known for the global Angry Birds brand, which started as a popular mobile game in 2009, and has since evolved from games to various entertainment, animations and consumer products in brand licensing. Rovio has produced The Angry Birds Movie (2016), and its sequel, The Angry Birds Movie 2 was released in 2019. The company offers multiple mobile games and has seven game studios – one in Espoo (Finland), Stockholm (Sweden), Copenhagen (Denmark), Barcelona (Spain), Montreal and Toronto (Canada), as well as a subsidiary in Izmir (Turkey) called Ruby Games. Most of the employees are based in Finland where Rovio is headquartered. In 2023, Sega Europe Limited acquired more than 90 percent of Rovio’s issued and outstanding shares, making Rovio a subsidiary of Sega

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