Senior / Intermediate Software Engineer (Unreal Engine 5 – Online Platforms & Crossplay)

Sorry, this job was removed at 10:11 p.m. (CST) on Wednesday, Feb 18, 2026
Be an Early Applicant
Hiring Remotely in Vancouver, BC, CAN
In-Office or Remote
110K-155K Annually
Gaming
The Role
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.

Renowned for our innovative projects and our pioneering four-day work week, we’re now seeking an experienced engineer to lead our online platform and crossplay efforts on a new survival horror title. Join us to build seamless, cross-platform experiences across PS5, Xbox Series X|S, and Switch 2 using Epic Online Services (EOS). This role is remote-friendly in Canada (Pacific-time overlap required).

What You’ll Tackle

  • Design, implement, and maintain core online systems in Unreal Engine 5 to support crossplay across PC, PS5, Xbox Series X|S, and Switch 2.
  • Integrate platform services via Epic Online Services (EOS) for login, friends, invites, achievements/trophies, and rich presence.
  • Implement and maintain crossplay-related systems such as matchmaking, lobbies, parties, and session management tailored to a survival horror experience.
  • Work with Unreal’s Online Subsystem (and related plugins/services) to unify platform functionality behind clean, maintainable interfaces.
  • Own the implementation of platform-specific requirements for online features, ensuring compliance with TRC/XR/TCR guidelines across all consoles.
  • Collaborate with production and QA to prepare online features for certification, including handling platform edge cases, error states, and resilience.
  • Work closely with backend and services teams (internal or third-party) to ensure secure, reliable communication between game clients and services.
  • Partner with gameplay, design, and UX teams to shape how online and crossplay features support the game’s survival horror experience (e.g., co-op flows, joining friends, shared progression).
  • Mentor junior and intermediate engineers on console platform development, online systems, and best practices for robust cross-platform code.
  • Lead or participate in code reviews and technical discussions, helping the team converge on high-quality, maintainable solutions.
  • Take ownership of the online platform architecture, ensuring it scales reliably across all supported consoles and regions.
  • Establish and maintain technical standards for platform integration, error handling, telemetry, and diagnostics in online features.
  • Evaluate and introduce tools, SDKs, and workflows that improve developer efficiency and stability for online systems.
  • Profile and optimize online-related code, reducing latency, avoiding stalls, and minimizing platform-specific performance pitfalls.
  • Diagnose and fix complex, platform-specific issues in areas like matchmaking, session handling, entitlements, and user state synchronization.
  • Build robust logging and diagnostics paths to support QA and live-ops in tracking down online issues across multiple platforms.
  • Provide accurate task breakdowns and estimates for online and platform-related features, helping align scope with schedule and risk.
  • Communicate clearly with production and stakeholders on technical risk, platform constraints, and trade-offs affecting online and crossplay features.

You’ll Thrive Here If You

  • 4+ years of professional game development experience (we’re hiring at both intermediate and senior levels; title/level will match experience).
  • Strong experience with Unreal Engine 4 or 5 and modern C++.
  • Solid background in online/platform development: integrating console platform services (PSN, Xbox, Nintendo, etc.) and/or cross-platform features.
  • Experience shipping at least one console or PC title that includes meaningful online or platform integration (e.g., achievements, matchmaking, invites, crossplay, etc.).
  • Comfort working closely with design, production, and QA on features that span gameplay, UX, and platform constraints.
  • Demonstrated ability to take ownership of systems, write clean maintainable code, and support others through reviews and mentorship.

Bonus XP

  • Hands-on experience shipping on PS5, Xbox Series X|S, or Nintendo hardware, especially with online or crossplay features.
  • Familiarity with Unreal’s Online Subsystem, PlayFab, Epic Online Services, or similar backend/platform solutions.
  • Experience working with console certification requirements (TRC/XR/TCR) and resolving online/platform issues during submission.
  • Understanding of live-ops, telemetry, and error reporting for online systems.
  • Interest in survival horror or cooperative horror titles, and how online features can enhance tension and player experience.

Similar Jobs

Affirm Logo Affirm

Lead, Customer Advocacy

Big Data • Fintech • Mobile • Payments • Financial Services
Easy Apply
Remote
Canada
2200 Employees
89K-139K Annually

Coinbase Logo Coinbase

Accounting and Regulatory Reporting Manager, Canada

Artificial Intelligence • Blockchain • Fintech • Financial Services • Cryptocurrency • NFT • Web3
Easy Apply
Remote
Canada
4700 Employees
170K-170K Annually

Block Logo Block

Senior Salesforce Engineer

Blockchain • eCommerce • Fintech • Payments • Software • Financial Services • Cryptocurrency
In-Office or Remote
8 Locations
12000 Employees
143K-258K Annually

Affirm Logo Affirm

Manager, Software Engineering (Account Management)

Big Data • Fintech • Mobile • Payments • Financial Services
Easy Apply
Remote
Canada
2200 Employees
181K-241K Annually
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Vancouver, British Columbia
300 Employees
Year Founded: 2007

What We Do

Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded by Rob Cunningham, Yossarian King, and Aaron Kambeitz in 2010, the award-winning Vancouver studio boast its own internal CG cinematics department, led by the founder of Pixar Canada, and has also been involved in various game-adjacent projects over the years - such as Project Eagle with the NASA Jet Propulsion Laboratory, and other initiatives with the eatART Foundation and Sanctuary AI.

Similar Companies Hiring

DraftKings Thumbnail
Digital Media • Gaming • Information Technology • Software • Sports • Esports • Big Data Analytics
Boston, MA
6400 Employees
bet365 Thumbnail
Digital Media • Gaming • Software • Esports • Automation
Denver, Colorado
10000 Employees
ARB Interactive Thumbnail
Gaming • Software
Miami, Florida
175 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account