Senior Character Concept Artist

Sorry, this job was removed at 12:09 p.m. (CST) on Thursday, Jun 12, 2025
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Wrocław, Dolnośląskie, POL
In-Office
Gaming
The Role
Company Description

Techland is one of the biggest video game companies in Poland, with over 30 years of experience in the gaming industry. From our studios in Wroclaw and Warsaw, we’ve built an international team of more than 500 talented professionals, all dedicated to pushing the boundaries of game development.

We’re known for creating iconic franchises like Call of Juarez and the zombie genre-defining Dying Light, which has been played by over 45 million players worldwide. With a focus on open-world action, storytelling, and community engagement, we’re committed to delivering unforgettable experiences to our players.

We’re constantly striving to improve, innovate, and take on new challenges. With ambitious plans for the future, we’re looking for passionate people to be part of this exciting journey.

Please note that this position is conducted on-site from our studio in Wrocław or Warsaw. Full remote work is not possible.

Job Description

Your daily tasks:

  • Creating designs for the characters that bring our games to life.
  • Joining in the design process and solving problems using visuals.
  • Working closely with the Art Director, Lead Character Concept Artist (that will provide you with guidance and supervision) and the art team.

Qualifications

  • Minimum 5+ years of experience in game concept art roles.
  • At least one AAA title shipped.
  • Outstanding proficiency in designing for the digital world, whether via tablet, Adobe Photoshop or other digital medium.
  • The ability to think outside the box - and blow up the whole concept of boxes and ‘outside’ when you need to.
  • Ease and efficiency when working in a team.
  • The ability to turn ideas into images.
  • Top-notch technique and excellent eye for form, anatomy, perspective, composition, color, values and textures.
  • Good intuition and “feeling” game characters with their background and psychology.
  • Familiarity with what’s hot and where the bar’s been set in the latest movies and games, and the ability to work and create in that style.
  • Commitment to the project and a desire to find the best possible way of completing it.
  • Mentoring and feedbacking team members.
  • Skill of looking for creative solutions for technically challenging tasks and problems.

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).

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The Company
Wroclaw
585 Employees
Year Founded: 1991

What We Do

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals. Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world. We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world. Join us on our adventures and let’s do something remarkable together!

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