Gameplay Animator [Tom Clancy's The Division 3]

Sorry, this job was removed at 08:05 a.m. (CST) on Wednesday, May 21, 2025
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Malmö, SWE
In-Office
Gaming
The Role
Company Description

Massive Entertainment is a world-renowned AAA game development studio located in Malmö, Sweden, and a proud part of the Ubisoft family. Our diverse and talented team of over 700 professional's hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.  

At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3 while continuously working on our live games Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy’s The Division 2.   

We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.  

Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment. 

Job Description

We’re looking for a Gameplay Animator to join our skilled Animation team, working for one of Massive Entertainment’s exciting IPs. In this role, you'll craft stunning gameplay animation and systems. You'll collaborate closely with Technical Artists, Technical Animators, Designers, and Programmers.

What you'll do

  • Working in our game engine to develop and support Gameplay Animation Systems
  • Working with both key-frame and motion capture animation to bring our characters to life
  • Collaborating with Tech Art, Tech Animation, Design, and Code to build compelling gameplay animation systems
  • Continue to innovate and improve animation techniques 
  • Work alongside your Lead, Design, Code and peers to proactively solve complex problems, with the goal of delivering content on time
  • When needed, opportunities to work with and direct Motion Capture shoots

We're offering a permanent position in Malmö, Sweden, with the flexibility to work partially from home (up to two days a week) under our Flexible Workplace Policy. Please apply using English, our company's primary language.  

Qualifications

What you'll bring

You are enthusiastic about games, animation, and creating the best gameplay experience through your craft. You are comfortable collaborating and communicating in a cross-functional team, by being an efficient communicator. You’re also open to feedback and enjoy a creative and innovative environment. 

Besides the above we’re looking for someone aligned with our core values and the following skills and experience: 

  • Professional experience in Animation, focused on gameplay animation systems, in the video game industry
  • Relevant and updated demo reel 
  • Experienced in working with state machines and blend trees; Unity, Unreal Engine, or equivalent
  • Experience with both key-frame and motion capture animation
  • Experience with facial animation
  • Knowledge of the wider game development process

Additional Information

Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. 

You can also find a summary of the Massive Job Perks here.  

Questions? We're more than happy to answer them! Please contact Moa Sellin Ödling Talent Acquisition Partner for this position 

All your application information will be kept confidential according to EEO & GDPR guidelines. 

Ubisoft Compensation & Benefits Highlights

The following summarizes recurring compensation and benefits themes identified from responses generated by popular LLMs to common candidate questions about Ubisoft and has not been reviewed or approved by Ubisoft.

  • Healthcare Strength Health coverage in the U.S. includes medical, dental, and vision options with HSA funding to cover the deductible, plus access to One Medical and a mental‑health program. Several studios also provide telemedicine and, in some regions, on‑site clinic services.
  • Leave & Time Off Breadth Time off includes paid vacation, holidays, wellness time, volunteer PTO, and a sabbatical available after five years in the U.S. Canadian studios highlight six weeks of vacation and additional local days tied to occasions or seasonal reduced hours.
  • Parental & Family Support Enhanced parental leave with salary top‑ups is emphasized in multiple regions, including Canada. In the U.S., a travel‑expense program supports access to reproductive healthcare when services are out of state.

Ubisoft Insights

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The Company
21,450 Employees
Year Founded: 1986

What We Do

Ubisoft’s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

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