Software Engineer, RenderMan Integrations
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RESPONSIBILITIES:
- Collaborate with engineers across teams at Pixar and third party vendors to bring the newest technology to RenderMan's bridge tools
- Maintain and improve RenderMan's sophisticated software subsystems
- Proactively test new and existing functionality to ensure the highest levels of quality
- Provide hands-on support to customers and fix bugs in legacy code
- Author high quality internal and end-user documentation
- Contribute to team efforts by participating in design discussions, sharing engineering responsibilities, and encouraging adoption of good development practices
QUALIFICATIONS:
- Bachelor’s degree or higher in Computer Science or equivalent work experience
- Professional experience or a proven proficiency in C++ and Python
- Experience developing on multiple operating systems (Linux, Mac and Windows)
- Familiarity with the latest developments in the computer graphics industry
- Ability to work well independently within a fast-paced and dynamic environment
PREFERRED SKILLS:
- Experience developing for Houdini and other 3D applications (e.g., Maya, Blender, Katana)
- Experience constructing and shipping commercial software is a plus
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