Software Engineer Audio

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ABOUT US
Stage11 is a technology startup leveraging cutting-edge technology to reimagine music for the metaverse. With a core leadership team from the gaming, fashion, and music industries, the team is building platforms and services centered around Interactive Immersion, Blockchain, and Mixed Reality that enable artists, brands, creators, and fans to co-create unique digital experiences & content in a new multi-platform music metaverse. Stage11 has headquarters in Paris and Los Angeles to support a distributed team of 34 designers, engineers, artists and business leads spread across 10 countries on 3 continents.

SOFTWARE ENGINEER AUDIO
This role will be a part of the core team leading the development of a cutting-edge augmented reality (AR), location-based mobile game. This role is for engineers interested in designing and building audio spatialization systems for next-generation immersive AR applications. Duties will include the design, implementation, triage, and debug of the audio engine for Stage11’s mobile augmented reality gaming platform. This role will be a part of the core team developing AR and location-based features for a mobile game. The ideal candidate will have experience working in a small project-oriented development team utilizing co-development partners to build fully realized applications on iOS and Android.

What you’ll do:
● Analyze, design, develop and debug real-time audio spatialization systems for AR/VR.
● Implement and maintain audio streaming architecture and maintain synchronization with other data streams. 
● Analyze technical requirements involved in the implementation of new features or modification of existing features.
● Explore new technologies and solve cutting-edge technical challenges.
● Participate in all aspects of the project life-cycle, from design through release.
● Develop software from concept to release, ensuring the product meets specifications resulting in production quality, bug-free code.
● Participate in scoping project features into architecture roadmaps, tasks, and time estimates. 
● Drive and support co-developer partner milestones. 
● Maintain system documentation.

What you’ll bring: 
● Bachelor's degree or above in Computer Science or a related field, or equivalent experience.
● 3-5+ years’ experience in building game audio engines, digital audio workstations, and AR/VR audio experiences.
● Experience with audio and audio streaming in native iOS or Android.
● Background in DSP, signal processing, and audio spatialization.
● Experience with one or more game audio engines: Wwise, FMOD, Unity, and/or Unreal.
● Experience in building C++ based projects.
● Experience building audio IO systems is a big plus.
● Proven track record of software development experience, including shipping one or more products.
● Problem-solving and optimization experience.
● Communication experience and demonstrated experience working across disciplines to drive optimal solutions.
● Ability to plan for code reusability across multiple products.

BENEFITS
● Competitive salary
● Great benefits, including healthcare and a 401(k)
● Generous paid-time-off
● Flexible work environment #BI-Remote
● Teambuilding and events in amazing locations

This position can be performed anywhere except Colorado and New York.

Stage11 is an equal opportunity employer and we value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status, or any other protected characteristic as outlined by federal, state, or local laws.

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