Senior Rendering Engineer - The Sims! at Electronic Arts (EA) (Orlando, FL)

| Orlando, FL
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Requisition Number: 174144

Position Title: Software Engineer III

External Description:

Maxis

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of the Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be. Read on to see how you can join our team and dream big.

The Sims team at Maxis is looking for a Senior Software Engineer with experience in performance optimization, specializing in rendering and graphics. You will report to the Development Manager for the Performance and Scaling team, aligning to product goals set by the Technical Director. Your primary goal is to modernize The Sime graphics engine to improve performance and improve visual quality on newer hardware, including Windows, macOS, and consoles.

Responsibilities:
  • Work with all partners to integrate their systems and tools into The Sims game engine, development environment, and workflow
  • Collaborate with game team technical directors and engineers to implement game features on Windows, macOS, and consoles
  • Improve game rendering performance by taking advantage of platform specific capabilities
  • Partner with build and release team to build, release, and deploy game on all supported platforms
  • Establish and drive low-level performance profiling and optimization projects on multiple platforms

Need to have:
  • C knowledge with at least 6 years of professional programming experience in real-time rendering
  • Experience working in rendering for multiple shipped titles on current-generation hardware (PS5, XBSX, PC) and previous generation consoles (XB1, PS4)
  • Knowledge of modern CPU/GPU hardware architecture
  • Experience using a low-level graphics API (DX11/12, Vulkan, console, Metal etc)
  • Experience with graphics debugging tools (Pix, Renderdoc, console, etc)
  • Understanding of memory management and multi-threading with related debugging and optimization experience
  • Experience using static and performance analysis tools, automated testing, unit testing
  • Shipped at least one AAA title on multiple platforms

Nice to have:
  • Test-driven development experience
  • A passion for making and playing games
  • Comfortable with Windows, Perforce, Visual Studio, XCode, Python
  • Previous engineering experience overseeing a major system
  • Demonstrate experience working in large data-driven games or applications
  • 3 years of experience developing for large-scale live products
  • 3 years of experience using static and performance analysis tools, automated testing, unit testing, and configuration management processes
  • Bachelor's Degree in CS/Math or higher (or equivalent work experience)
  • Attention to detail concerning correctness and testability, beyond what is normally expected of code that might ship in one game or in one studio
  • A desire for continuous improvement to development processes and productivity


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Remote?: 1

Community / Marketing Title: Senior Rendering Engineer - The Sims!

Company Profile:

Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

EEOText: About EA We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams' careers. We put our people first, and we make sure they're taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn't end at the workplace-we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more. Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we're doing the work to give everyone the space to be their full selves while giving back to our community. We're looking for problem-solvers, game-changers, innovators, dreamers, doers-people that are ready to move the needle and build on our success. As our industry accelerates, we aren't just keeping up-we're staying ahead of the game. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2022-06-14 04:54:58.43

EEO Employer Verbiage:

About EA

We exist to inspire the world to play. Through innovative technology and immersive storytelling, we deliver new ways of experiencing worlds of interactive entertainment for our millions of players worldwide. Our strength lies in the diversity of our people, combining creativity, innovation and passion. We fully champion inclusive culture, and provide opportunities for growing, learning, and leading that allows for the most impactful and rewarding work of our teams' careers.

We put our people first, and we make sure they're taken care of both in and out of the office. As we reflect on our learnings and successes from remote work, we aim to provide dynamic, collaborative and flexible work environments for our teams. Our employees connect through our Employee Resource Groups, which are actively involved in driving business decisions every step of the way. But our support doesn't end at the workplace-we also encourage a balanced lifestyle with paid time off and new parent leave, free video games, fitness reimbursement and more.

Our goal is to provide a safe, respectful and inspiring workplace for all of our employees. Through our diversity, equity, inclusion and social responsibility programs, we're doing the work to give everyone the space to be their full selves while giving back to our community. We're looking for problem-solvers, game-changers, innovators, dreamers, doers-people that are ready to move the needle and build on our success. As our industry accelerates, we aren't just keeping up-we're staying ahead of the game.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
More Information on Electronic Arts (EA)
Electronic Arts (EA) operates in the eSports industry. The company is located in Redwood City, CA, Sacramento, CA, Pasadena, CA, Chatsworth, CA, Playa Vista, CA, Seattle, WA, Austin, TX, Baton Rouge, LA and Orlando, FL. Electronic Arts (EA) was founded in 1982. It has 26409 total employees. It offers perks and benefits such as Flexible Spending Account (FSA), Disability Insurance, Dental Benefits, Vision Benefits, Health Insurance Benefits and Life Insurance. To see all 26 open jobs at Electronic Arts (EA), click here.
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