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Game Software Engineering Manager (Xamarin) (Remote)

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Job Posting Title
Game Software Engineering Manager (Xamarin)
Big Fish is looking for a driven and talented Lead Engineer to lead a small engineering team supporting our hit mobile games Gummy Drop and Cooking Craze. Bring your leadership, coding and technical chops, and passion for game development to some of our most successful games.
This role requires a deep understanding of Xamarin Native, familiarity with Unity, C# game software development and native mobile development, as well as the ability to understand and work within a mature and complex existing codebase. Creativity, attention to detail, high coding standards, and maintaining the stability of the codebase are essential.
You will be interfacing with internal product teams as well as external developers, so excellent communication and collaboration skills are also important for this position.
  • Mentor and grow a small group of engineers across multiple games.
  • Provide technical leadership for a small team of software engineers supporting a Xamarin Native based mobile and UWP game.
  • Work with engineers, QA, product owners, and producers to provide high quality support for Gummy Drop!.
  • Accurately estimate and prioritize development timeframes so delivery date of new features is predictable.
  • Be agile to quickly understand this game's technology stack and processes in order to help integrate the SDKs and software services that Big Fish provides.
  • Explore, experiment, and integrate new technologies.

Additional Responsibilities
  • Be flexible in order to adapt to the shifting priorities that come from working with the complexities of live game operations.
  • Familiarize yourself with the game's codebase in order to offer technical advice or help troubleshoot issues.
  • Interface with the external game development studio and understand their processes, build systems, and methodologies.
  • Effectively communicate with technical and non-technical parties to ensure understanding of priorities, services, and goals.

  • 2+ years in an engineering manager role, including defining priorities and maintaining schedules for a group of engineers.
  • 5+ years professional experience in software development (mobile preferred)
  • Experience with Xamarin development including integrating native iOS and Android libraries (NuGet packages and custom bindings) is strongly preferred
  • Native mobile development experience (iOS/Objective-C, Android/Java) a plus
  • Strong C# skills ● Experience integrating complex third-party libraries and services, can work with technical and non-technical parties for testing and usage
  • Ability to develop high performance, high quality, and scalable solutions
  • Experience with server-side development.
  • An understanding of server systems and how they interact with games.
  • Excellent communication, critical thinking, and analytical skills
  • Ability to multitask and prioritize competing tasks. Effectively context switch to and from unplanned work
  • Strong sense of ownership, urgency, and drive, and a track record of deliver

About Big Fish
Celebrating 20 years delighting players worldwide, Big Fish Games is a mobile games category leader in Casual & Social Casino.
Big Fish operates an extensive portfolio of popular games across genres, including EverMerge, Cooking Craze, Gummy Drop, Big Fish Casino, Jackpot Magic Slots, and Fairway Solitaire. Our core values: All about the player, Talent Unleashed, CollectiveBrilliance and Good Business, Good Citizen.
Why Big Fish?
At Big Fish Games, we make the best games, the best possible way. We show up every day to enchant and delight our players and contribute to building a great company. We think big because that's what our players demand.
Big Fish Games is an equal opportunity employer. We bring unique talents together to build something special that's why we welcome and encourage diversity in the workplace regardless of race, gender, religion, age, sexual orientation, gender identity, disability or veteran status.
Our Values
  • All about the Player
  • Talent Unleashed
  • Collective Brilliance
  • Good Business Good Citizen

The US based roles may require registration with the Nevada Gaming Control Board (NGCB) and/or other gaming jurisdictions in which we operate.
Remote - USA (Job Posting)
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Full time
Big Fish Games
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Technology we use

  • Engineering
  • Product
  • Sales & Marketing
    • C#Languages
    • C++Languages
    • JavascriptLanguages
    • PHPLanguages
    • SqlLanguages
    • TypeScriptLanguages
    • jQueryLibraries
    • jQuery UILibraries
    • ReactLibraries
    • ASP.NETFrameworks
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    • Microsoft ProjectManagement
    • DocuSignCRM
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What are Aristocrat Perks + Benefits

Friends outside of work
Eat lunch together
Intracompany committees
Group brainstorming sessions
Open office floor plan
Highly diverse management team
Unconscious bias training
Health Insurance & Wellness Benefits
Flexible Spending Account (FSA)
Disability Insurance
Dental Benefits
Vision Benefits
Health Insurance Benefits
Life Insurance
Pet Insurance
Wellness Programs
Onsite Gym
Team workouts
Mental Health Benefits
Retirement & Stock Options Benefits
401(K) Matching
Performance Bonus
Child Care & Parental Leave Benefits
Generous Parental Leave
Flexible Work Schedule
Remote Work Program
Family Medical Leave
Vacation & Time Off Benefits
Generous PTO
Paid Volunteer Time
Paid Holidays
Perks & Discounts
Casual Dress
Game Room
Some Meals Provided
Relocation Assistance
Professional Development Benefits
Job Training & Conferences
Diversity Program
Lunch and learns
Promote from within
Mentorship program
Customized development tracks

An Insider's view of Aristocrat

What are some social events your company does?

The company has social events for all major holidays such our annual Christmas Party, Mardi gras, and Diwali where we get together as a group.

Chris Tisdale

Associate Architect

What projects are you most excited about?

I’m always most excited about the next one. With each new game we create we look to build upon previous success, implement learnings for new opportunities, and provide the player with a new or unique experience. It’s during this creation phase where we define the foundation of the game - the emotions we want players to feel while playing.

Kim Rogers

Director, Game Design – Studio 54

How has your career grown since starting at the company?

I’ve been able to access internal mobility early in my employment, finding a new role that suit my skills and my career goals.

Shannon Leyden

Product Manager

What's something quirky about your company?

If I tell someone I work at Aristocrat, then I get a funny look and a “what’s that?”. If I say I work for the company that makes the Buffalo Game, then instantly everyone knows what I am talking about. I get comments of “Buffaallloo” or “ I love that game.” Or “Oh that’s my favorite”.  

Liz Orola

Quality Assurance Manager

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