Emulation Engineer

Posted 5 Days Ago
Hiring Remotely in New York, New York, USA
In-Office or Remote
Mid level
Gaming • Software
The Role
Design, build, and optimize emulators for classic games on modern platforms, collaborating with engineers to ensure compatibility and enhance performance.
Summary Generated by Built In

Emulation Engineer (Implicit Converstions)

We’re looking for a creative and skilled Emulation Engineer to join our team and help bring classic games to life on modern hardware.

In this role, you’ll design, build, and refine emulators that make older titles run smoothly and accurately on today’s platforms.

You’ll collaborate closely with engineers, producers, and QA to fine-tune performance, ensure compatibility, and deliver a great player experience. Your work will play a key role in preserving and reintroducing classic games for a whole new generation of players.


Responsibilities:

  • Develop, maintain, and expand upon our existing emulators and tools

  • Implement and optimize CPU, GPU, audio, and input system emulation

  • Profile and improve game performance

  • Debug compatibility issues across a variety of platforms

  • Reverse engineer games to patch out bugs, replace media, add achievements/trophies, and add a variety of modern enhancements

  • Collaborate with QA to identify bugs, regressions and accuracy issues

  • Develop tools and workflows to aid debugging, testing, and validation

  • Document systems, findings, and technical approaches for internal teams

  • Communicate with the team on Slack, email, and in meetings to learn, improve, share knowledge and status updates

Requirements:

  • Strong C++ skills and a deep understanding of computer architecture, including CPU/GPU behavior and memory management

  • Hands-on experience with reverse engineering and debugging tools

  • Familiarity with assembly languages (such as x86, ARM, or MIPS) and binary analysis

  • Solid grasp of graphics and audio emulation techniques

  • Experience building and optimizing software across multiple platforms 

  • Clear communicator who works well in a remote team and takes initiative when solving problems

  • Genuine passion for retro games and emulation

Bonus Points

  • Experience with game emulation or cross-platform ports (commercial or open source)

  • Experience creating patches or changes to classic games

  • Ability to identify issues in classic game code without source code

  • Understanding of modern GPU rendering pipelines

  • Super Bonus:  PlayStation 2 emulation experience

Skills Required

  • Strong C++ skills
  • Deep understanding of computer architecture
  • Hands-on experience with reverse engineering and debugging tools
  • Familiarity with assembly languages
  • Solid grasp of graphics and audio emulation techniques
  • Experience building and optimizing software across multiple platforms
  • Clear communicator in a remote team
  • Genuine passion for retro games and emulation
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The Company
HQ: New York, New York
815 Employees
Year Founded: 1972

What We Do

Atari is a multi-platform, global interactive entertainment and licensing company. The original innovator of video gaming, founded in 1972, Atari owns and/or manages a portfolio of more than 200 games and franchises, including world renowned brands like Asteroids®, Centipede®, Missile Command®, Pong®, Test Drive®, Backyard Sports®, Ghostbusters®, and Rollercoaster Tycoon®. Atari capitalizes on these powerful properties by delivering compelling games online (i.e. browser, Facebook® and digital download), on smartphones and tablets and other connected devices. The Company also develops and distributes interactive entertainment for video game consoles from Microsoft, Nintendo and Sony. As a licensor, Atari extends its brand and franchises into other media, merchandising and publishing categories. In 2018, Atari relaunched its hardware business with its first new game system in years, the Atari VCS. Atari is listed on NYSE Euronext Paris stock exchange.

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