Art Lead (Third-person action shooter)

Posted 5 Days Ago
Be an Early Applicant
Hiring Remotely in Vancouver, BC, CAN
In-Office or Remote
98K-125K Annually
Senior level
Gaming
The Role
The Art Lead will oversee art vision and pipelines, manage content creation, mentor artists, and ensure project quality and timelines.
Summary Generated by Built In
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is seeking a passionate Art Lead to join our team on an upcoming third-person action shooter.

Do you have a broad range of creative and technical experience building worlds and levels in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you!

At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing a third-person action game.

We support remote and hybrid working arrangements across Canada. At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.

Please include a link to your portfolio with your CV.

Responsibilities

  • Maintain an Art Vision established by the external partner whilst driving new content and features.

  • Control character-driven technical pipelines, as well as content for environment assets and kits.

  • Collaborate with production to ensure the product stays on time and on budget to the highest quality.

  • Create and drive visual targets that set the vision & quality bar for art in-engine.

  • Delegate and direct responsibilities where needed, and proactively seek out and present solutions to problems.

  • Give clear and consistent communication (and feedback) to the development team and external partners throughout production. Sell the Art Direction to all invested parties.

  • Collaborate with the Game leadership team to deliver a world-class addition to a popular indie franchise, and work with production to ensure the product stays on time and on budget.

  • Help mentor and grow artists to improve in their thinking, process, and craft. Inspire the art team to deliver consistent quality across all art disciplines.

  • Collaborate with studio art leadership to grow and maintain an inspiring art culture, and participate in hiring and maintaining the best talent in the industry.

  • Drive all disciplines within the Art Department, including stylisation and optimisation approaches for VFX and Tech Art.

Requirements

  • 5+ years of extensive games industry art experience.

  • 2+ years preferred as an Art Lead (or Director).

  • Experience with both Console and PC releases

  • Unreal 4 or 5 experience

  • Demonstrable ability to drive art pipelines and achieve results

  • Expresses passion and strong skills in both 2D and 3D art.

  • Communicate an eagerness for playing current popular games and understanding the art direction decisions.

Skills Required

  • 5+ years of extensive games industry art experience
  • 2+ years preferred as an Art Lead (or Director)
  • Experience with both Console and PC releases
  • Unreal 4 or 5 experience
  • Demonstrable ability to drive art pipelines and achieve results
  • Expresses passion and strong skills in both 2D and 3D art
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
HQ: Vancouver, British Columbia
300 Employees
Year Founded: 2007

What We Do

Blackbird Interactive (BBI) is a creative-fueled, future-driven, independent studio - behind such games as Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, and the upcoming Homeworld 3, Minecraft Legends, and Crossfire: Legion. Founded by Rob Cunningham, Yossarian King, and Aaron Kambeitz in 2010, the award-winning Vancouver studio boast its own internal CG cinematics department, led by the founder of Pixar Canada, and has also been involved in various game-adjacent projects over the years - such as Project Eagle with the NASA Jet Propulsion Laboratory, and other initiatives with the eatART Foundation and Sanctuary AI.

Similar Jobs

Samsara Logo Samsara

Sr. Growth Engineer

Artificial Intelligence • Cloud • Computer Vision • Hardware • Internet of Things • Software
Easy Apply
Remote or Hybrid
Canada
4000 Employees
126K-163K Annually

Samsara Logo Samsara

Senior Manager, Customer Experience Strategy

Artificial Intelligence • Cloud • Computer Vision • Hardware • Internet of Things • Software
Easy Apply
Remote or Hybrid
CA
4000 Employees
126K-203K Annually

Samsara Logo Samsara

Customer Success Manager

Artificial Intelligence • Cloud • Computer Vision • Hardware • Internet of Things • Software
Easy Apply
Remote or Hybrid
CA
4000 Employees
126K-190K Annually

Samsara Logo Samsara

Senior Software Engineer

Artificial Intelligence • Cloud • Computer Vision • Hardware • Internet of Things • Software
Easy Apply
Remote or Hybrid
CA
4000 Employees
131K-198K Annually

Similar Companies Hiring

DraftKings Thumbnail
Digital Media • Gaming • Information Technology • Software • Sports • Esports • Big Data Analytics
Boston, MA
6400 Employees
bet365 Thumbnail
Digital Media • Gaming • Software • Esports • Automation
Denver, Colorado
10000 Employees
ARB Interactive Thumbnail
Gaming • Software
Miami, Florida
175 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account