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Digital Media • Gaming • Information Technology • Software • Sports • eSports • Big Data Analytics
11 Offices
4,500 Employees

It's simple, at DraftKings, we believe life is more fun when you're in on the action. For that reason, we’re committed to responsibly creating the world’s favorite games and betting experiences. We’re developing the most innovative and entertaining real money products and offers; to forever transform how people experience sports; to be a fully vertically integrated sports betting operator. It's our ultimate goal to build the best, most trusted, and most customer-centric destination for our players. We’re defining what it means to build and deliver the most extraordinary sports and entertainment experiences. Our global team is trailblazing new markets, developing cutting-edge products, and shaping the future of responsible gaming.


Gaming • Information Technology • Mobile • Software • eSports
21 Offices
3,505 Employees

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment. Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM. At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!


Fitness • Hardware • Mobile • Software • Sports • Transportation • eSports
5 Offices
4,500 Employees

Founded in Chicago in 1987 by Stan Day, SRAM, LLC has grown to be one of the world's largest bicycle component manufacturers. Today, we are led by CEO, Ken Lousberg, and Stan Day serves as Chairman of our Board. SRAM’s global footprint helps us bring cycling to every corner of the globe, including your local roads and trails. We design and manufacture bicycle components, including shifters, derailleurs, brakes, chains, suspension, and power meters. Our components are used by bicycle manufacturers, distributors, and bicycle retailers. Read the full history of SRAM: https://www.sram.com/en/company/about/history


Fintech • Gaming • Mobile • Sports • eSports
Fully Remote
450 Employees

PrizePicks is the fastest-growing sports company in North America according to the 2022 Inc. 5000 rankings and the largest independent skill-based fantasy sports operator in North America. The company was recognized as the Fantasy Sports Business of the Year Award by the Fantasy Sports & Gaming Association and as the Fantasy/DFS Operator of the Year by EGR North America. PrizePicks is the most fun, fast and simple version of daily fantasy sports, covering a wide variety of sports leagues from the NFL and NBA to esports titles League of Legends & Counter-Strike. Founded and headquartered in Atlanta, GA, the PrizePicks workforce has grown to over 200 in the past year, with the company recently being recognized as a Top Workplace by the Atlanta Journal Constitution.


Gaming • Software • eSports
Frisco, Texas, USA
501 Employees

The Gearbox Entertainment Company, LLC is an award-winning creator and distributor of transmedia entertainment for people around the world. Gearbox Entertainment develops and publishes products through its subsidiaries, Gearbox Software and Gearbox Publishing. Gearbox Entertainment has become widely known for successful game franchises including Brothers in Arms and Borderlands, as well as acquired properties Duke Nukem and Homeworld, which it distributes across the world. Gearbox Software is an award-winning, independent developer of interactive entertainment based in Frisco, Texas. It was founded in 1999 by game industry veterans, and its first release was Half-Life: Opposing Force. Gearbox Publishing was established in 2016 with the goal of helping developers around the world bring their products to market while retaining their unique creative visions. Gearbox’s ambition is to entertain the world and its key driving objectives include the pursuit of happiness for our talent, partners and customers, the prioritization of entertainment and creativity and a measured respect for profitability. Gearbox is headquartered in Frisco, Texas, north of downtown Dallas. With the area’s exceptional public schools, low cost of living, energetic nightlife, fantastic professional and college sports teams, and amazing shopping and restaurants the Dallas metroplex has something for everyone.


Gaming • eSports
Fully Remote
140 Employees

Founded in 2018, Hypixel Studios Ltd is a team of more than 70 globally. Hytale is the studio’s first project. The company’s goal is to apply years of collective experience in the modding and minigame server scenes to independent game development, providing community-empowering games that meet the needs of players and content creators alike. Hypixel Studios was acquired by Riot Games in April 2020. It continues to operate as an independent studio while leveraging Riot’s expertise, technology, and resources to support the development of Hytale. Our teams across the globe have been working hard to make this a huge success, we are driven by a great culture which we nurture as well as a passion to thrive. If you are interested in learning more about Hytale, or would like the opportunity to join our talented team, visit www.hypixelstudios.com/jobs


Artificial Intelligence • Gaming • eSports
Austin, Texas, USA
22 Employees

YALLAPLAY is a mobile gaming company focused on AI driven sustainable gaming models. The company has developed its own full-fledged proprietary gaming engine to support its growing games portfolio. Its first mobile game, Tarneeb Masters (iOS & Android), is a success with over 3 million users and continues to grow. The company recently launched its second title Spades Masters (in Beta). The company has attracted several rounds of VC funding as it continues on its growth trajectory


Gaming • News + Entertainment • eSports
Austin, Texas, USA
61 Employees

OtherSide Entertainment’s co-founders, Paul Neurath and Warren Spector, pioneered the immersive genre with games such as Ultima Underworld, System Shock, Thief, and Deus Ex. Paul and Warren decided to join forces again with the formation of OtherSide Entertainment. They are joined by an incredibly talented team of developers who share a passion for taking the genre forward. Deeply immersive games that draw players into richly imagined worlds. Games that empower players to choose their own play-style, making their experience unique. That encourages players to team up with their friends and weave their own shared narrative. The kind of games that are powered by our player’s vision as much as ours: Player Powered games! The studio is currently developing two new original games: Thick as Thieves and Argos. More to be revealed on each, in due time


AdTech • Gaming • eSports
Los Angeles, California, USA
211 Employees

ZAM Network is a multi-faceted company comprised of a full-service creative ZAM Agency. We specialize in building engaged gaming communities and comprehensive solutions through its three core pillars of marketing, creative services and user research


Gaming • eSports
Buenos Aires, Ciudad Autónoma de Buenos Aires, ARG
166 Employees

Founded in 2002, Nimble Giant is one of the leading game development studios in Latin America. The studio’s first major release, Champions of Regnum, was the first commercial MMORPG made in the region. The studio's most popular titles also include Star Trek: Infinite, a grand strategy in which each player can create their own story, Master of Orion, a remake of the classic strategy game, and Quantum League, an innovative arena shooter with time-traveling mechanics. For the last three years we are honored and proud of having collaborated with the Epic Games Fortnite Creative team. Nimble Giant is part of Saber Interactive. More at nimblegiant.com


Gaming • Software • eSports
Berlin, Berlin, DEU
382 Employees

Each of our 300 Woogas play an important role in growing our success as a company and in shaping our company culture. We are proud of our razor-sharp focus on story-driven casual games, the excellent craftsmanship we put into them, and our truly collaborative way of working


Gaming • eSports
2 Offices
250 Employees

Long-lasting studios and exceptional games with a people-first culture. In recent years the games industry has been challenging for game developers. Difficult cultures, unpredictable compensation, and unstable employment have been heightened by business arrangements that haven’t typically rewarded developer success creatively or financially. ProbablyMonsters envisions a sustainable future for games. To do our part in achieving this vision, we unite the most forward-thinking creators, we guide them through our people-first culture, and we empower them to disrupt the dev process. As a new category of independent game company, ProbablyMonsters believes that the process of developing games should be as amazing as the games themselves. That’s why we obsess about providing a positive and well-resourced environment with strong compatible cultural ties for our teams. We understand that ensuring a meaningful and rewarding creative space for our Monsters translates into memorable and valuable experiences for gamers. FirewalkStudios, multiplayer | Cauldron, single-player adventure | RPG Team, Co-Op RPG


Sports • eSports
Pasadena, California, USA
304 Employees

BallerTV is building the world’s largest sports network from the ground up, starting with youth sports. Our mission is to connect families and communities everywhere through the unifying power of live sports. BallerTV was founded in 2016 and is currently headquartered in Pasadena, California.


News + Entertainment • eSports
Los Angeles, California, USA
3,794 Employees

From epic concerts to premier music festivals to heart-stopping sporting events, AEG has been giving the world reason to cheer for more than 20 years. Headquartered in Los Angeles, CA, we are the world’s leading sports and live entertainment company and operate on five continents, entertaining over 160 million guests annually through our worldwide network of more than 300 venues, powerful sports franchises and music brands, integrated entertainment districts and global sponsorship activations. We strive to form a perfect balance between creative excellence and business excellence and work diligently to build a diverse environment that celebrates inclusion and rewards collaboration and success. Our accomplishments are born from a spirit of teamwork that enables us to deliver incredible events year after year. If you want to join a winning team where you will be challenged to up your game, AEG is the place for you. AEG is proud to have earned a 100% score on the Human Rights Campaign’s 2019 Corporate Equality Index, a national benchmarking tool on corporate policies and practices pertinent to LGBTQ employees that awarded us the distinction of “Best Places to Work for LGBTQ Equality,” and to be a part of the AARP Employer Pledge Program, recognizing the skills and experience of all workers, regardless of age. For more information about AEG, visit www.aegworldwide.com and follow us on Facebook, Twitter and Instagram at @aegworldwide to see the exciting experiences that you could be a part of


Gaming • eSports
Stockholm, Stockholms Län, SWE
1,098 Employees

Mojang Studios is a Microsoft-owned game studio based in Stockholm (Sweden) and Redmond (WA) with additional locations in London, Shanghai, and Tokyo as well as a partially remote workforce. We created Minecraft, the sandbox video game turned franchise that now includes two more games, novels, board games, apparel, and much more. We believe in the power of play and our mission is to build a better world through our work. At our studios, you’ll meet passionate and welcoming people with the same goal: to create games and products with a positive impact. Four core values guide everything we do: Fuel Passion. Minecraft encourages players to stay sharp and constantly evolve. We mirror that by bringing together enthusiastic people who are eager to innovate in their fields and giving them the resources to reach their goals. We’re passionate about our industry and strive to empower our employees and future generations of gaming professionals. Create Fun. We aim to create fun, enriching experiences for our players, whether they’re playing our games, learning in Minecraft Education, or discovering a new product. Thanks to our incredibly talented creator community and Minecraft Marketplace, the fun is virtually endless and there’s something for everyone in our blocky universe. Celebrate Creativity. Creativity is at the core of Minecraft, whether you’re making art in Creative mode or finding clever ways to get through the night in Survival mode. Fresh ideas, out-of-the-box thinking, and new perspectives are what allows us to evolve the franchise and keep surprising our players after more than a decade of Minecraft. Craft together. Minecraft welcomes everyone because we believe that we’re better together. Our players’ feedback and the work of our community creators have made Minecraft what it is today. To support collaboration in our studios, we’ve built comfy, connected spaces that allow our local and remote teams to work closely together.


Gaming • Mobile • eSports
2 Offices
445 Employees

Skillz is the leading mobile games platform that connects players in fair, fun, and meaningful competition. The Skillz platform helps developers build multi-million dollar franchises by enabling social competition in their games. Leveraging its patented technology, Skillz hosts billions of casual esports tournaments for millions of mobile players worldwide, and distributes millions in prizes each month. Skillz has also earned recognition as one of Fast Company’s Most Innovative Companies, CNBC’s Disruptor 50, Forbes’ Next Billion-Dollar Startups, San Francisco Business Times’ Best Places to Work, and the #1 fastest-growing company in America on the Inc. 5000. We’re building a groundbreaking company that's pioneering an entirely new industry, and we're searching for top-notch people to join our mission. If you’re up for the challenge, we’d love to meet you!


Gaming • Mobile • eSports
San Francisco, California, USA
700 Employees

Pioneering the online social gaming experience. VGW started in 2010 in Perth, Australia with the vision of creating a virtual world with a focus on gaming and entertainment. After a few early iterations and continuous development, Chumba Casino was launched in 2012. Our Founder (Laurence Escalante) and a small team of innovative developers succeeded in incorporating our patented sweepstakes functionality into our casino gaming platform. Since then, Chumba Casino has grown into a leading social gaming provider offering players a broad range of fun and engaging games. What started as a slots-only offering has grown to include a number of table games including black-jack and roulette. In late 2016 we launched Global Poker – an online poker room based on VGW’s proprietary and patented sweepstake technology and are proud to claim is now the largest poker room in the United States. VGW is a diverse company which believes in a work hard / play hard ethos. We now have over 700 of the world's best developers, designers, analysts and marketing professionals, with offices in Perth, Malta, Sydney, Manila, Toronto, and San Francisco.


Gaming • eSports
San Francisco, California, USA
294 Employees

Linden Lab develops platforms that empower people to create, share, and benefit from virtual experiences. Founded in 1999, the company first launched Second Life, the groundbreaking virtual world enjoyed by millions around the globe, in 2003, which has since gone on to boast nearly two billion user creations and a vibrant $500 million (USD) economy. In 2019, we unveiled Tilia, a registered money services business and fully licensed money transmitter that powers virtual economies. For more information, visit its website at https://www.lindenlab.com


Gaming • eSports
Los Angeles, California, USA
21 Employees

It seems so simple and obvious, but that’s really what it’s all about. Let’s enjoy our work and appreciate the people we get to work with. And let’s try to advance our industry in the process. Starting something new means we get to change the way things are done - with the games we make, the culture we grow, and processes we use for both. Potential and fit are just as (if not more) important than skills alone. Of course your talent & experience are essential for us to ship an amazing game, but our culture is more than just a group of wildly talented people. We want to meet you for who you are, understand what you’re working towards, and see if we can achieve great things together. The world would be a dull place if everyone and everything were exactly the same. Different backgrounds, histories, cultures and perspectives can only help us tell richer and more relevant stories. We believe in the power of a diverse team - all walks of life are welcome here. This is as much a fit for you as it is for us. It’s important that you feel like you belong here. Check us out, and join our team


3D Printing • Software • eSports
Fully Remote
35 Employees

As fans of Esports, we have envisioned virtual stadiums and a 3D viewing experience from the moment consumer VR arrived. With Virtex Stadium, we make that dream a reality. Esports fans are able to view gameplay live, in 3D in the centre of a virtual stadium which has not been possible before in any other medium. Partnering with publishers and organisers, we are working towards providing a virtual stadium experience for all the top Esports games. Virtex Entertainment is headquartered in London, UK with fully remote team members in various countries like Finland, Germany, Romania, Turkey and Spain